Star Citizen DPS Calculator

Configure ships, weapons, capacitors, heat, ammunition, accuracy, shields, armor, and firing cycles to estimate practical Star Citizen combat damage over time accurately for pilots.

Calculation results

Per-weapon analysis

Weapon Group Control Type Alpha Burst DPS Sustained DPS Effective DPS Duty cycle Magazine damage Cap-charge damage Ammo empty Cap empty Overheat

Weapon-group DPS

Calculation mode and loadout

Choose a starting preset. Replace every value with current patch data. Presets remain illustrative only.

seconds
meters

Accuracy, capacitor, power, and heat

Adjust practical hit rates and ship limits. These controls affect sustained performance. Use measured values when available.

%
%
%

Weapons and hardpoints

Add pilot, gimbal, remote, and manned turret weapons. Mixed damage types are supported. Disable rows without deleting them.

Target shields, hull, and defenses

Enter one shield face or total shield health. Add hull strength and resistances. Regeneration reduces shield-breaking performance.

HP/s
seconds
%
%
%
%
%

Loadout utilities

Store configurations locally or share them through the URL. Browser storage stays on this device. Shared links contain entered values.

Current game data should replace every illustrative preset.

Formula used

Raw DPS uses damage, projectile count, fire rate, and quantity. Sustained DPS includes burst, ammunition, capacitor, and heat limits. Effective DPS applies accuracy, range, resistance, and armor modifiers.

Shots per Second = Rounds per Minute ÷ 60
Raw Weapon DPS = Damage × Projectiles × Shots per Second × Quantity
Alpha Damage = Damage × Projectiles × Quantity
Sustained DPS = Raw DPS × Limiting Duty Cycle
Effective DPS = Sustained DPS × Hit Rate × Range Modifier × Defense Modifier
Net Shield DPS = Effective DPS − Shield Regeneration
Time to Shields = Shield Health ÷ Net Shield DPS
Time to Hull = Hull Health ÷ Effective DPS
Estimated Time to Kill = Time to Shields + Time to Hull

How to use this calculator

  1. Select a mode, patch label, and ship preset.
  2. Review every weapon value against your current game data.
  3. Set global accuracy, power, capacitor, and cooling assumptions.
  4. Enter target shields, hull, regeneration, armor, and resistances.
  5. Calculate and compare burst, sustained, and practical damage.
  6. Export results or save the loadout for later.

Example data table

These values demonstrate calculator inputs only. They are not official statistics. Verify every field after each patch.

Example Weapon type Damage RPM Quantity Target
Light fighter Laser repeater 78 480 2 10,000 shield
Mixed bounty Laser and ballistic 265 and 52 180 and 900 2 each 20,000 hull
Distortion support Distortion repeater 38 620 4 5,000 component

Frequently asked questions

What is burst DPS?

Burst DPS measures immediate output during active firing. It excludes longer recharge and reload periods. Use it for opening attack comparisons.

What is sustained DPS?

Sustained DPS includes firing interruptions and resource limits. It models longer combat windows more realistically. Heat, ammunition, and capacitor values matter greatly.

Why does accuracy change effective DPS?

Missed projectiles produce no practical target damage. Accuracy converts theoretical output into expected output. Movement and range can lower accuracy.

How are shields handled?

The calculator subtracts shield regeneration from effective DPS. Shield health then divides by remaining net DPS. Zero net damage prevents shield breaking.

How does armor affect results?

Armor reduction lowers damage after resistance calculations. Enter percentages matching your chosen target model. Unknown armor should remain zero.

Can I compare pilot and turret damage?

Each weapon includes a control position. Turret labels separate turret sustained DPS automatically. Other controls count toward pilot DPS.

Are the presets official?

No preset represents guaranteed current game statistics. They demonstrate supported fields and calculations. Replace them with verified patch values.

How does range affect DPS?

Entered distance compares against each effective range. Damage accuracy decreases beyond that distance. The model reaches zero at double range.

Can results be exported?

Results can be copied or downloaded as CSV. The PDF button opens the print dialog. Choose a PDF printer there.

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Important Note: All the Calculators listed in this site are for educational purpose only and we do not guarentee the accuracy of results. Please do consult with other sources as well.